Wednesday, June 24, 2009

KnIgHtS oF cYgNuS skills

Noblesse

Blessing of the Sprite: Increases your Weapon Attack, Magic Attack, Accuracy and Avoidability. Passive skill. Max is 20 points.
Three Snails: Throws a snail shell to inflict set damage.
Recovery: Uses MP to recover HP over a period of 30 seconds. Usable only once every minute.
Nimble Feet: Uses MP to provide a very short burst of speed. Usable only once every 2 minutes.

First Job

Soul Master

Improving MaxHP Increase: Increases the amount of HP gained during each level-up, or when AP is spent in HP.
Iron Body: This skill increases Weapon Defense temporarily. Max skill level is 20 points.
Power Strike: A single-target attack, one of the starting Soul Master's main attacks. Max skill level is 20 points.
Slash Blast: A skill that attacks up to 6 monsters at a time. Another one of a starting Soul Master's main attacks. Requires HP as well as MP to carry out this skill. Max skill level is 20 points.
Soul Sprite: Summons the Soul Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Flame Wizard

Improving MaxMP Increase: This skill increases the amount of Max MP gained on a level up or when adding AP into MP. Max is 10 points.
Magic Guard: This skill replaces HP with MP for up to 80% of any attack taken. Max is 10 points.
Magic Armor: This skill raises weapon defense temporarily, up to 40 points. Requires 3 points in Magic Guard. Max is 10 points.
Magic Claw: This skill attacks twice from a distance, but not as a projectile. As such, it can damage regardless of terrain. Max is 20 points.
Flame Sprite: Summons the Flame Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Windbreaker

Critical Shot: Critical Shot gives a chance to deal additional damage for every arrow fired. Contrary to in-game statistics, Critical Shot adds to the damage dealt in a shot instead of multiplying the damage dealt.
The Eye of Amazon: The Eye of Amazon increases the attack range of bows. The range increase is measured by pixels.
Focus: Focus temporarily increases the accuracy and avoidability of the caster. (Prerequisite: The Blessing of Amazon, Level 3)
Double Shot: Double Shot fires two arrows at once against one monster. Critical Shot applies separately to each of the arrows fired.
Wind Sprite: Summons the Wind Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Nightwalker

Nimble Body: Increases accuracy and avoidability by up to 20 points. Max is 10 points.
Keen Eyes: Increases the attack range of throwing stars. Requires 3 points in Nimble Body. Max is 8 points.
Disorder: Temporarily reduces enemy's weapon attack and defense, and also causes it to lose its lock on a player. Max is 10 points.
Dark Sight: Prevents touch-based damage to the character at a cost of speed. Attacking, potions, and picking up items are disabled during the effect. Requires 3 points in Disorder. Max is 10 points. At max level, both Dark Sight and a speed bonus may coexist.
Lucky Seven: Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK. Max is 20 points.
Dark Sprite: Summons the Dark Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

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